Ich versteh grad ned was du willst um ehrlich zu sein.
stay hydrated
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Er beschwert sich, dass sein post über Marvel PS3 version eben kein post hier im thema war sondern ein seperater THREAD, wenn du davon nix weisst, hat es ein anderer mod wohl verschoben - kiku?kuroko schrieb:
Ich versteh grad ned was du willst um ehrlich zu sein.
Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von kuroko ()
For both platforms:
- [align=left]Cable's Hyper Viper Beam has been fixed so that it is blockable if you block during the flash. There were many reports that other moves had the same issue but they seemed to be incorrect. [/align]
- [align=left]Magneto's Tempest was dealing incorrect amounts of chip damage. Each hit of the Tempest is supposed to randomly deal 1 point or 0 points of chip damage. Right now they either all deal 1 point of damage or they deal 0. Random has been reintroduced.[/align]
- [align=left]Jin's lp, mp, Cyclone Hyper was not combo'ing correctly. This has been fixed so that it combos correctly.[/align]
PS3 specific fixes:
- [align=left]The title will no longer crash most of the time when using the "Search for Match" function.[/align]
- [align=left]Overall online stability has been improved, particularly when using headsets.[/align]
360 specific fixes:
- [align=left]Occasionally, a users record will freeze or contain grossly erroneous ratings. This has been fixed and if you have this problem with your stats, they will automatically fix themselves the next time you play a ranked match. For example, if you have a frozen record, the next time you play after the patch rolls, your wins/losses/ratings should fix to what they actually are. ***PLEASE NOTE*** I will be resetting the leaderboards (every stat) on Friday November 6th (my birthday thank you very much). This was the consensus from Unity members when asked if they wanted the boards nuked or not.[/align]
- [align=left]The game will no longer crash if 2 users enter a lobby at the exact same time.[/quote][/align]
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