curi0s schrieb:
Hast du mal den Lag Ingame getestet? Laut dem ersten Kommentar auf eventhubs ist der ja unverändert
Bezüglich Input Lag hat sich leider nichts geändert. Hier die Changelog:
Patch 1.02
Reduced Interface lag within menus
Addressed disappearing projectiles
Fix Decapre's teleport animation
Fix Rolento audio glitch during victory screen
Fixed missing SFX for Red Focus Attack
Fixed Akuma's stomp SFX not playing
Addressed bottom portion of the ON/OFF text being cutoff under the graphics setting in the Options menu
Removed extra character that was somtimes displayed in the Leaderboards at the end of a player's name even if they have not set it to be there
Fixed issue when seeking an arcade match-up with LAN cabled disconnected, and then starting up training results in a message ID being displayed
Addressed online IDs not appearing correctly
Addresses issue when changing the HP bar's HUD position in Options, the Online ID HUD positions does not move with it, and is displayed at the default position
Anisotropic Filtering (AF) changes to decrease blur
Fixed appearance of white box after backing out of a command list menu
Addressed Fight Request in Arcade Mode (Arcade : Arcade)