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		<title><![CDATA[Marvel vs. Capcom: Infinite - HardEdge.org - Fighting with style]]></title>
		<link><![CDATA[https://forum.hardedge.org/]]></link>
		<description><![CDATA[deutsches Fighting Game Forum]]></description>
		<language>de</language>
		<pubDate>Mon, 30 Jan 2023 05:21:52 +0000</pubDate>
		<lastBuildDate>Thu, 22 Feb 2018 18:00:14 +0000</lastBuildDate>
		<ttl>60</ttl>
		<generator><![CDATA[WoltLab Community Framework]]></generator>
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			<title><![CDATA[Marvel vs Capcom Infinite News & Talk - Release: 19 September 2017]]></title>
			<link><![CDATA[https://forum.hardedge.org/index.php?thread/16577-marvel-vs-capcom-infinite-news-talk-release-19-september-2017/]]></link>
			<description><![CDATA[<a href="https://news.marvel.com/games/56067/marvel-vs-capcom-infinite-hits-2017/" class="externalURL" rel="nofollow noopener noreferrer" target="_blank">news.marvel.com/games/56067/ma…apcom-infinite-hits-2017/</a>

Marvel Vs. Capcom: Infinite” is currently in development and will simultaneously release on the PlayStation®4 computer entertainment system, Xbox One®, and Windows PC worldwide in late…]]></description>
			<pubDate>Thu, 22 Feb 2018 18:00:14 +0000</pubDate>
			<dc:creator><![CDATA[hlcws]]></dc:creator>
			<guid><![CDATA[https://forum.hardedge.org/index.php?thread/16577-marvel-vs-capcom-infinite-news-talk-release-19-september-2017/]]></guid>
						<content:encoded><![CDATA[<a href="https://news.marvel.com/games/56067/marvel-vs-capcom-infinite-hits-2017/" class="externalURL" rel="nofollow noopener noreferrer" target="_blank">news.marvel.com/games/56067/ma…apcom-infinite-hits-2017/</a><br />
<br />
Marvel Vs. Capcom: Infinite” is currently in development and will simultaneously release on the PlayStation®4 computer entertainment system, Xbox One®, and Windows PC worldwide in late 2017.<br />
<br />
Gameplay Trailer<br />
<br />
<iframe style="max-width:100%;" width="560" height="315" src="https://www.youtube.com/embed/udJXP1qjfUM?wmode=transparent&amp;start={$start}" allowfullscreen></iframe><br />
<br />
<a href="http://shoryuken.com/2016/12/04/marvel-vs-capcom-infinite-will-not-use-assists-features-freeform-two-character-combo-system/" class="externalURL" rel="nofollow noopener noreferrer" target="_blank">shoryuken.com/2016/12/04/marve…o-character-combo-system/</a><br />
<ul style="list-style-type: disc" class="nativeList"><li>no assist characters will be joining your duo this time around. Instead, you choose two fighters and one Infinity Stone.<br /></li><li>offer the Stone as an assist-substitute, preventing certain characters becoming more like “tools” by being selected solely for what they offer as an assist ability<br /></li><li>new ability to instantly switch your fighters at any time, including mid-combo, similar to MvC3’s team aerial combos–but more quickly–and on the ground as well. <br /></li><li>regarding the concerns that X-Men were off-limits due to licensing issues; he reassured that X-Men are not off the table outright–“That heritage is not lost,” according to Roseman.<br /></li></ul><iframe style="max-width:100%;" width="560" height="315" src="https://www.youtube.com/embed/cymrX0aRXVI?wmode=transparent&amp;start={$start}" allowfullscreen></iframe>]]></content:encoded>
			<slash:comments><![CDATA[256]]></slash:comments>
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			<title><![CDATA[Chars kategorisiert nach Eigenschaften]]></title>
			<link><![CDATA[https://forum.hardedge.org/index.php?thread/16860-chars-kategorisiert-nach-eigenschaften/]]></link>
			<description><![CDATA[Die Idee ist wenn ihr chars such dir eine gewisse Eigenschaft haben sollen,z.B. teleport oder instant overhead.
Auch wenn Leute zu faul sind die ganzen leute zu Kategorisieren wäre es gut die Eigenschaft zu nennen an der ihr interessiert seit als Frage…]]></description>
			<pubDate>Tue, 24 Oct 2017 14:04:26 +0000</pubDate>
			<dc:creator><![CDATA[Ismoez]]></dc:creator>
			<guid><![CDATA[https://forum.hardedge.org/index.php?thread/16860-chars-kategorisiert-nach-eigenschaften/]]></guid>
						<content:encoded><![CDATA[Die Idee ist wenn ihr chars such dir eine gewisse Eigenschaft haben sollen,z.B. teleport oder instant overhead.<br />
Auch wenn Leute zu faul sind die ganzen leute zu Kategorisieren wäre es gut die Eigenschaft zu nennen an der ihr interessiert seit als Frage zu stellen.<br />
Und die Infos müssen nicht direkt komplett sein sondern einfach die lücken erstmal nur füllen.<br />
<br />
<a href="https://docs.google.com/spreadsheets/d/1jbvXj6JOuXUlI5m_Jlg1mDnnm5FKr48w2sNt0VgmSCg/edit?usp=sharing" class="externalURL" rel="nofollow noopener noreferrer" target="_blank">Googlespreadsheet Link</a><br />
<br />
Shoutouts an: Cranky, hlcws, Saso für das befüllen der Tabelle]]></content:encoded>
			<slash:comments><![CDATA[6]]></slash:comments>
		</item>
		<item>
			<title><![CDATA[Strider]]></title>
			<link><![CDATA[https://forum.hardedge.org/index.php?thread/16862-strider/]]></link>
			<description><![CDATA[Erste Gehversuche mit Strider:

cr.lk, st.hp, st.hk, cr.hk, f.hp (Panther), df.lk, st.hp, st.hk xx qcb+hp, (evtl dashcancel), st.hp, st.hk, cr.hp, j.lp, j.lk, j.hp xx qcf+hp, qcf+lp+hp (super)

<a href="https://twitter.com/thatChimera/status/915587430752952321" class="externalURL" rel="nofollow noopener noreferrer" target="_blank">Combo vid</a>
<span style="font-size: 12pt"></span>




edit: Notation angepasst <img src="https://forum.hardedge.org/wcf/images/smilies/wink.png" alt=";)" />]]></description>
			<pubDate>Tue, 10 Oct 2017 20:05:45 +0000</pubDate>
			<dc:creator><![CDATA[Chimera]]></dc:creator>
			<guid><![CDATA[https://forum.hardedge.org/index.php?thread/16862-strider/]]></guid>
						<content:encoded><![CDATA[Erste Gehversuche mit Strider:<br />
<br />
cr.lk, st.hp, st.hk, cr.hk, f.hp (Panther), df.lk, st.hp, st.hk xx qcb+hp, (evtl dashcancel), st.hp, st.hk, cr.hp, j.lp, j.lk, j.hp xx qcf+hp, qcf+lp+hp (super)<br />
<br />
<a href="https://twitter.com/thatChimera/status/915587430752952321" class="externalURL" rel="nofollow noopener noreferrer" target="_blank">Combo vid</a><br />
<span style="font-size: 12pt"></span><br />
<br />
<br />
<br />
<br />
edit: Notation angepasst <img src="https://forum.hardedge.org/wcf/images/smilies/wink.png" alt=";)" />]]></content:encoded>
			<slash:comments><![CDATA[3]]></slash:comments>
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		<item>
			<title><![CDATA[Gamora]]></title>
			<link><![CDATA[https://forum.hardedge.org/index.php?thread/16848-gamora/]]></link>
			<description><![CDATA[Paar Notizen zu Gamora ausm Discord geklaut

<b>Overhead:</b>
hop d+HP, LK &gt; LK
Den ersten LK etwas delayen falls nötig. Beide LK müssen treffen, sonst kann man keine Combo linken.

Hop geht mit down, up, down.
Der char macht dann nen &quot;halben&quot; Superjump und…]]></description>
			<pubDate>Tue, 10 Oct 2017 15:27:01 +0000</pubDate>
			<dc:creator><![CDATA[hlcws]]></dc:creator>
			<guid><![CDATA[https://forum.hardedge.org/index.php?thread/16848-gamora/]]></guid>
						<content:encoded><![CDATA[Paar Notizen zu Gamora ausm Discord geklaut<br />
<br />
<b>Overhead:</b><br />
hop d+HP, LK &gt; LK<br />
Den ersten LK etwas delayen falls nötig. Beide LK müssen treffen, sonst kann man keine Combo linken.<br />
<br />
Hop geht mit down, up, down.<br />
Der char macht dann nen &quot;halben&quot; Superjump und floated etwas anders.<br />
Aus normalen Sprung krieg ich den OH nicht konsistent hin.<br />
<br />
<b>Gunloops:</b><br />
Gamora kann in der Luft mehrfach mit den &quot;Arch Shot&quot; QCB+LK oder QCB+HK jugglen.<br />
<br />
Midscreen<br />
Launcher &gt; [j.LK &gt; j.HP &gt; j. d+HP &gt; QCB+LK] x 3<br />
<br />
Corner<br />
Launcher &gt; [j.HP &gt; j. d+HP, qcb+LK] x 3<br />
Launcher &gt; j.HP &gt; j. d+HP &gt; QCB+HK x 3, Launcher &gt; j.HP &gt; j.d+ HP &gt; QCB+HK x 2<br />
<br />
Finisher<br />
d,d+HP, qcf+LP, qcf+PP<br />
Fatal Rise HP, Godslayer LP, Slash Rush<br />
<br />
Beispiele:<br />
<a href="https://twitter.com/kubo0055/status/911178336977616896" class="externalURL" rel="nofollow noopener noreferrer" target="_blank">twitter.com/kubo0055/status/911178336977616896</a><br />
<a href="https://twitter.com/kubo0055/status/911175495303049217" class="externalURL" rel="nofollow noopener noreferrer" target="_blank">twitter.com/kubo0055/status/911175495303049217</a><br />
<br />
<b>Soulstone Loop</b><br />
Sie kann mit dem Install Super &quot;Shadow Combination&quot; mehrfach Soulstone nutzen.<br />
Nur der Mainchar klaut Leben, aber der Schatten macht Hitstun.<br />
Geht in der Corner am einfachsten, midscreen müsste man etwas nach vorne laufen zwischen den Reps (schwierig imho).<br />
<br />
[st.LK &gt; st.HP (1) &gt; Soul Stone] x 5<br />
<br />
Starter z.B.<br />
cr.LK &gt; st.HP &gt; qcf+LP &gt; d,d+KK<br />
<br />
Klaut so 2k Leben und man kommt je nach Finisher auf 6k dmg.<br />
<br />
Beispiel von Viscant mit 7K (mit Hyper)<br />
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<br />
<b>People to follow</b><br />
@kubo0055]]></content:encoded>
			<slash:comments><![CDATA[4]]></slash:comments>
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			<title><![CDATA[Captain Marvel [Carol Danvers]]]></title>
			<link><![CDATA[https://forum.hardedge.org/index.php?thread/16849-captain-marvel-carol-danvers/]]></link>
			<description><![CDATA[Mal paar Twitter Fundstücke dumpen. Könnt euch gerne beteiligen.

6.5k midscreen 1 bar
<a href="https://twitter.com/discovigilante/status/910402814702100482" class="externalURL" rel="nofollow noopener noreferrer" target="_blank">twitter.com/discovigilante/status/910402814702100482</a>

Cmd grab starting from 1.1 bars to lvl3 (Cpt. Marvel/Ultron)
<a href="https://twitter.com/discovigilante/status/911429196366331904" class="externalURL" rel="nofollow noopener noreferrer" target="_blank">twitter.com/discovigilante/status/911429196366331904</a>…]]></description>
			<pubDate>Mon, 02 Oct 2017 15:15:54 +0000</pubDate>
			<dc:creator><![CDATA[hlcws]]></dc:creator>
			<guid><![CDATA[https://forum.hardedge.org/index.php?thread/16849-captain-marvel-carol-danvers/]]></guid>
						<content:encoded><![CDATA[Mal paar Twitter Fundstücke dumpen. Könnt euch gerne beteiligen.<br />
<br />
6.5k midscreen 1 bar<br />
<a href="https://twitter.com/discovigilante/status/910402814702100482" class="externalURL" rel="nofollow noopener noreferrer" target="_blank">twitter.com/discovigilante/status/910402814702100482</a><br />
<br />
Cmd grab starting from 1.1 bars to lvl3 (Cpt. Marvel/Ultron)<br />
<a href="https://twitter.com/discovigilante/status/911429196366331904" class="externalURL" rel="nofollow noopener noreferrer" target="_blank">twitter.com/discovigilante/status/911429196366331904</a><br />
<br />
Restand von Comboender mit LP Flurry~Tag<br />
<a href="https://twitter.com/discovigilante/status/911651090449305608" class="externalURL" rel="nofollow noopener noreferrer" target="_blank">twitter.com/discovigilante/status/911651090449305608</a><br />
<br />
BNB für Leute die keine Fly Combos mögen (wie ich)<br />
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You have to try and hit the first j.HP after blitz blow as late as you can, then that gives you a lot more time to land, jump again, and hit the next j.HP<br />
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			<slash:comments><![CDATA[6]]></slash:comments>
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			<title><![CDATA[Thanos]]></title>
			<link><![CDATA[https://forum.hardedge.org/index.php?thread/16854-thanos/]]></link>
			<description><![CDATA[maxresdefault.jpg

Ich werde das bei Gelegenheit schön machen. Aber erst mal ein wenig dumpen.

<b>Palm Breaker Loop in der Ecke</b>
(Versteckter Text)
<b>Conversion in Palm Breaker Loop aus jeder Screen-Position</b>
(Versteckter Text)
<b>Solo-Corner 7.3k Schaden - 1</b>…]]></description>
			<pubDate>Thu, 28 Sep 2017 08:04:24 +0000</pubDate>
			<dc:creator><![CDATA[PrinnyTonic]]></dc:creator>
			<guid><![CDATA[https://forum.hardedge.org/index.php?thread/16854-thanos/]]></guid>
						<content:encoded><![CDATA[<img src="https://i.ytimg.com/vi/HtbWeaYvPW4/maxresdefault.jpg" class="jsResizeImage" alt="" style="width: 539px;" /><br />
<br />
Ich werde das bei Gelegenheit schön machen. Aber erst mal ein wenig dumpen.<br />
<br />
<b>Palm Breaker Loop in der Ecke</b><br />
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<b>Conversion in Palm Breaker Loop aus jeder Screen-Position</b><br />
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<b>Solo-Corner 7.3k Schaden - 1 bar, kein Storm, kein Stone (14 Palms)</b><br />
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<b>Solo-Corner 7.3k Schaden - 1 bar, kein Storm, kein Stone (14 Palms)</b><br />
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<b>Tipps &amp; Tricks</b><br />
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<b>Advanced Combo Tutorial</b><br />
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			<slash:comments><![CDATA[5]]></slash:comments>
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